The Rock-Paper-Scissors Strategy in Tower Rush
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The entire combat system is just a highly complex, beautifully animated game of Rock, Paper, Scissors.

Learning exactly how these three categories interact is the first step toward building a viable deck and predicting enemy movements.
The Core Mechanics
However, that same P.E.K.K.A will be killed instantly by a cheap Skeleton Army (Swarm) because it can only attack one tiny skeleton at a time.

If you blindly play a swarm without baiting out their splash damage first, you are throwing your elixir away.
Track their rotation.A ground-only Splash unit cannot hurt a flying Swarm.Sometimes, playing into a counter is necessary to fix your hand. Breaking the Triangle
Once you understand the basic Rock-Paper-Scissors rules, you can begin to actively subvert them using 'Bait' strategies.

This high-level psychological warfare turns the simple combat triangle into a complex game of mental chess.
Unit CategoryWhat it BeatsWeaknessesThe HordeHigh DPS single-target tanks, Princes, P.E.K.K.AsWizards, Valkyries, Bomb Towers, The LogThe SweepersSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P. When you loved this article and you want to receive more information concerning tower rush i implore you to visit the internet site. E.K.K.As, Heavy Spells The Evolution of Balance
If Splash units become too strong, nobody will play Swarms, and Single-Target units will dominate the ladder.

Master the triangle, and the trophies will follow naturally.