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The core philosophy is simple: use a deck with an incredibly low average elixir cost (usually between 2. If you have any questions with regards to where by and how to use tower rush, you can contact us at our web site. 6 and 2.9) to outpace the opponent's defensive rotation.
However, beneath the flashy gameplay lies a fragile, high-risk strategy that brutally punishes even the slightest mechanical error.
The Pros: Ultimate Control and Out-Rotating
Because your cards cost so little, you can rapidly play four cards to 'cycle' back to your primary win condition (like a Hog Rider or Miner) before the opponent can cycle back to their specific defensive counter.
If an opponent uses a six-elixir Rocket to destroy your three-elixir Cannon, you simply play two cheap skeletons to fix your rotation and you are instantly ahead in elixir.
You must force the opponent to spend elixir on defense so they cannot invest in a heavy tank.You rely on kiting and pulling units to the center rather than blocking them with high hitpoints.A good cycle player almost never leaks elixir.
Why Cycle Decks Fail
The massive, glaring downside of playing a cycle deck is the complete lack of defensive safety nets.
Additionally, cycle decks struggle immensely in the 'Double Elixir' phase of the match.
StrengthThe BenefitOut-Cycling CountersPlaying your win condition faster than the opponent can draw their defensive buildingMicro-DefenseDefending a 5-elixir threat using only 2 elixir worth of perfectly placed distraction units
Is Cycle Right For You?
However, if you are willing to put in the time, it is undeniably the most rewarding archetype in the game.
Cycle fast, strike hard, and never stop moving.
Toto smaže stránku "Mastering Cycle Decks in Tower Rush". Buďte si prosím jisti.